![]() Sexy KO and her R-18 animations can't be toggled off anymore. I just noticed that poor Inma was uploaded with her AI toggled of It's just a matter of opening her config file and set the AI var to 1. I uploaded an 1.81 version with the AI toggled on for future downloads, just in case. Speaking about her, since she's close to reach a 2.00 version I was considering giving her an alternate gameplay mode, more akin to traditional fighting games instead of her source-game-resembling gameplay, with limited special moves. You know, specials don't cost power, supers cost 1000 power, MAX Mode costs 2000 etc. I mean, I was requested to do it for her more than once. Since she would have all moves available all the time, she would be somewhat overpowered in this mode, and coding the new features can easily become a nightmare. Nonetheless, it would be interesting to see her in action at full power, with all perks of a traditional char, along with her current gameplay. Being slightly unbalanced doesn't necessarily mean that it stops being fun.īy the way, I was revisiting the animations below. None of these moves are present in my version. It's a little disturbing to think that she still has some undiscovered potential. The 1st and 3rd moves could be particularly useful. ![]() It's hard to give so many moves to a char, while making all of them roughly equally useful. ![]()
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